


You need to glide around the tower to reach the tree stump next to it. After the S-shaped indoor walkway, turn right and glide over to a platform with a tree on it, then glide over to the tower. To reach it, proceed through the level normally as you would to reach the exit. After you land in the central area, to your immediate left there’s a tower and behind it a small grassy platform with the hidden tree stump on it. After you freed the first set of fairies, they will make a whirlwind for you to cross over to the central area.You may not be able to reach it with a regular flight, so be ready to flame the hat while as you approach the platform or ram off the platform to extra distance while flying. Fly to the platform and you’ll find the blue wizard hat here. In the distance you’ll see a castle and a small platform you’ll be able to fly to. After using the first whirlwind, go up the stairs and when you get to the last step stop for a moment. For this Skill Point you need to find a hidden blue wizard hat that is sitting on top of a roof.To unlock the Skill Point you need to walk over to the dark green circle. Before doing so, cross the illusion wall that is found right opposite the first pillar. On your way to Icy Flight you will have to flame to Clock Fools to activate two platforms.To unlock this Skill Point you need to defeat Metalhead (just the boss) without taking damage.To get this Skill Point you need to get to the Exit Vortex area without ever being electrocuted. During the second half of Terrace Village, a level in the Beast Makers world, you’ll find some floors that are being intermittently electrocuted by Gnorcs.

Terrace Village: No electric floor damage This is very easy because Druids don’t hurt you. Stand on one of these platforms for at least 10 seconds to unlock this Skill Point. Halfway through the level, you will have to enter a cave where a set of Green Druids are moving platforms you have to use to get across to the other side.Burn it for a Skill Point.īlowhard: Ride a Druid platform for 10 seconds Instead of continuing on, turn 360° and to the left side of the entrance is the hidden painting. In High Caves (Magic Crafters), after killing the Green Druids moving the platforms they’re standing on, you’ll enter a new area.Shemp (just the boss) without taking damage. To unlock this Skill Point you need to defeat Dr.Rinse and repeat until you unlock the Skill Point. Luckily there are 9 tents, so all you need to do is to kill one Foot Soldier to scare the nearby ones back into their tents. In the Peace Keepers Home world are several Foot Soldiers that will retreat back into their tents in fear if you flame at least one of them.Make sure to not flame them after to avoid voiding the Skill Point. Doing so will cause the bull’s horns to get stuck on the floor. To get this Skill Point you need to charge each bull instead of flaming them. In Town Square (Artisans) are several bulls running around the level.Reach this area and burn it to get the Skill Point. You’ll see a pink tulip sitting on the higher area of the level. Use your camera to look behind you and point it up. In Stone Hill (Artisans) immediately after reaching the area with the Shepherds, stop for a moment.
